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Messages - johnsonboro

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1
Sorry, it's also showing this error message:

Errors
/snapshot/gunbot-build/node_modules/lodash/lodash.js:537
      if (iteratee(array[index], index, array) === false) {
          ^

TypeError: Cannot read property 'Available' of undefined
    at module.exports.parseBalance._.forEach (/snapshot/gunbot-build/ctx/js/bittrex.js:0:0)
    at arrayEach (/snapshot/gunbot-build/node_modules/lodash/lodash.js:537:11)
    at Function.forEach (/snapshot/gunbot-build/node_modules/lodash/lodash.js:9359:14)
    at Bittrex.parseBalance (/snapshot/gunbot-build/ctx/js/bittrex.js:0:0)
    at /snapshot/gunbot-build/ctx/js/bittrex.js:0:0
    at Request._callback (/snapshot/gunbot-build/node_modules/node-bittrex-api/node.bittrex.api.js:144:11)
    at Request.init.self.callback (/snapshot/gunbot-build/node_modules/request/request.js:188:22)
    at emitTwo (events.js:125:13)
    at Request.emit (events.js:213:7)
    at Request. (/snapshot/gunbot-build/node_modules/request/request.js:1171:10)
    at emitOne (events.js:115:13)
    at Request.emit (events.js:210:7)
    at IncomingMessage. (/snapshot/gunbot-build/node_modules/request/request.js:1091:12)
    at Object.onceWrapper (events.js:312:19)
    at emitNone (events.js:110:20)
    at IncomingMessage.emit (events.js:207:7)
    at endReadableNT (_stream_readable.js:1045:12)
    at _combinedTickCallback (internal/process/next_tick.js:102:11)
    at process._tickCallback (internal/process/next_tick.js:161:9)
/snapshot/gunbot-build/node_modules/lodash/lodash.js:537
      if (iteratee(array[index], index, array) === false) {
          ^

TypeError: Cannot read property 'Available' of undefined
    at module.exports.parseBalance._.forEach (/snapshot/gunbot-build/ctx/js/bittrex.js:0:0)
    at arrayEach (/snapshot/gunbot-build/node_modules/lodash/lodash.js:537:11)
    at Function.forEach (/snapshot/gunbot-build/node_modules/lodash/lodash.js:9359:14)
    at Bittrex.parseBalance (/snapshot/gunbot-build/ctx/js/bittrex.js:0:0)
    at /snapshot/gunbot-build/ctx/js/bittrex.js:0:0
    at Request._callback (/snapshot/gunbot-build/node_modules/node-bittrex-api/node.bittrex.api.js:144:11)
    at Request.init.self.callback (/snapshot/gunbot-build/node_modules/request/request.js:188:22)
    at emitTwo (events.js:125:13)
    at Request.emit (events.js:213:7)
    at Request. (/snapshot/gunbot-build/node_modules/request/request.js:1171:10)
    at emitOne (events.js:115:13)
    at Request.emit (events.js:210:7)
    at IncomingMessage. (/snapshot/gunbot-build/node_modules/request/request.js:1091:12)
    at Object.onceWrapper (events.js:312:19)
    at emitNone (events.js:110:20)
    at IncomingMessage.emit (events.js:207:7)
    at endReadableNT (_stream_readable.js:1045:12)
    at _combinedTickCallback (internal/process/next_tick.js:102:11)
    at process._tickCallback (internal/process/next_tick.js:161:9)

2
Gunbot crashed on my vps when I was away for a few days and it looks like it's started from scratch in terms of history when I restarted it. It's listing the coin pairings but not showing the normal info about last bought / sold price and whether it's ready to buy / sell etc... I know it normally looks like this when you first start Gunbot but I didn't know why it was doing this when I've used Gunbot for months, although it must have been off for a few days.

What I'm worried about is that I've been holding bags so long, the history from all my previous trades has expired on Bittrex and I can only get the history by downloading the csv file with the entire trading history on there.

Can Gunbot figure out / find out what your last bought price was and work out averages (I also double upped on the coins as well) when it no longer shows on Bittrex?

I could manually sell and start Gunbot up once I can see I am back above my bought prices. Obviously this would be a total pain so wondered if it would work eventually if I just leave Gunbot running?

I'm using version 702, I don't suppose it would help to upgrade necessarily?

3
Beginners & Help / Re: Gunbot won't start, even with config.js sure is OK
« on: December 08, 2017, 02:40:05 PM »
Me too, I've tried 6.0.1 and 6.0.2 from the github dload page and also the main download page on my account which I think is 602 beta.

All three of those sets ups are showing the below message. If anyone has fixed this, I'd appreciate the help thanks!

4
Beginners & Help / Re: BB and BBstepgain settings problems
« on: December 05, 2017, 11:39:00 AM »
Thanks, it's starting to make more sense now. Can you do a manual override on the 'price to buy' (although it should really be price to sell!) to try and get it kickstarted and then remove it once the bot starts making it's own calculations... or anything else that might make it start working itself? I'm below my last buy price at the moment so there's no rush but would like to have it set up so it sells at the right price.

Sorry, I realise this is probably tedious but I appreciate the help!

5
Beginners & Help / Re: BB and BBstepgain settings problems
« on: December 05, 2017, 08:26:28 AM »
Thank you. Sorry, how would I know if it asks me for the bought price? Does an actual message box pop up?

I've just tried a different strategy and it looks different so I'm fairly sure that it wasn't working properly on BBStepgain. It now seems to be working as I think it should look other than it says 'price to buy undefined'. Is this normal? Particularly when I already have the NEO and want it to sell rather than buy? I've attached a screenshot if this helps!

Thanks in advance!

6
Beginners & Help / Re: Gunbot Not Making Trades
« on: December 05, 2017, 08:17:39 AM »
Do you mind if I ask how you uninstalled / reinstalled please? I'm using Gunbot XT (6.0.2) on Linux so I don't quite understand how to 'uninstall' it when it's a case of launching the gunthy-gui.exe file in Terminal and then opening localhost:5000 in a browser?

7
Beginners & Help / Re: BB and BBstepgain settings problems
« on: December 04, 2017, 09:30:53 AM »
Thanks, maybe I should clarify though that the second batch of NEO was also manually bought and the bot hasn't bought or sold anything yet.

I know this might seem a daft question but does the bot need to buy first rather that sell? At the moment NEO is tight but I could feasibly sell manually when it goes up a bit to get things moving.

I am being patient rather than jump in and start changing a lot of stuff I shouldn't do but if there is something that's wrong I'd like to sort it out sooner rather than later!

8
Beginners & Help / Re: BB and BBstepgain settings problems
« on: December 02, 2017, 10:55:08 AM »
OK thanks. To be honest, the last NEO I bought was maybe half of the NEO that was already in there. I had some NEO already then bought some just before I started GB so I had more to play with. Does it need to buy the NEO first itself rather than a manual trade first? Particularly if the last NEO bought was much less than the total NEO  want to trade with? I'm tweaking the levels of the stepgain so it sells at level 1. At least that way it should start making some trades.

9
Beginners & Help / Re: BB and BBstepgain settings problems
« on: December 01, 2017, 09:25:51 AM »
I'm also a beginner to Gunbot and started using it on a BTC-NEO pair with a BBStepgain strategy. Overnight, there was a jump in NEO price and the bot didn't sell. When I've looked this morning, I noticed that one of my GNT orders had sold meaning there was more BTC than my minimum value (like above) available. Can I assume that this is why the bot didn't sell my Neo overnight and now that I've set a buy order for the GNT and the BTC available is back to zero that my NEO should now sell?

I realise I'm piggy backing on another post here but they seemed related so hope that's OK!

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